= Monster's Guide To Doom & Destruction & Stuff


== WYRDS

Mondays:: A type of monster invented by Fred after he'd had a really bad day.
He called it, a Monday, and it is almost impossible to describe.

* It is bestowed with an extreme, but unknowable, intelligence.
* It is extremely large, but is able to be wholly or partially ephemeral to
  suit their needs.
* It can take the shape of forests, castles, large bodies of water, airships,
  or similar.
* It can coalesce into a smaller, more substantial monster, but it rarely does.
* Its heart is located somewhere inside it, but it can be hard to find, and it
  never looks like a heart.
* It eats happiness and shits out bad health.

== OILS

Garg Oil::
    * Oily slime monster with wings.
    * Can fly.
    * Related to Slime.
    * Drown attack.
    * Oil splash attack.
    * Resistant to piercing weapons.

Gargle Oil::
    * Thinner version of Garg Oil.
    * Very slippery.
    * Flammable.
    * Resistant to piercing weapons.
    * Resistant to slashing weapons.
    * Can turn into slime puddle.
    * Spray attack.
    * Organic Compound Spray Attack.

Targ Oil::
    * Thicker and sticker version of Garg Oil.
    * Stronger.
    * Sticky attacks.
    * Cannot fly, but wings are considered armor pieces.

Farg Oil::
    * Gargle Oil with powerful ranged attacks and spells.

Gelatinous Pube::
    * Disgustingly smelly seaweed thing

Slime::
A type of Oil, a slime is a semi-intelligent monster that can be made out of
anything from rainwater to lava, these monsters are often highly caustic, and
can constrict their opponents.

When a slime is born, it is usually a few cubic centimeters in size, but as it
consumes more and more material, it grows larger. Many slimes like to feed on
living organic matter (people, plants, animals, etc.).

Pooh-ma::
A vicious wolf-like oily monster born in the sewers and waste pits of cities,
military camps, and similar concentrations of feces.

* Basically a dire-wolf made of feces.
* Is technically a slime, but can also be classified as an undead, an orc, 
  or even a golem, depending on its composition.
* Strong.
* Spreads diseases that can affect adventurers.
* Stink breath weapon.
* Claws.
* Pooh-fling (throws own body parts at opponent, high damage, but loses own HP).
* Resistance to piercing weapons (roll damage with disadvantage).
* Resistance to fire (roll damage with disadvantage).
* Usually antisocial, but can hunt in packs with its brothers.
* It does not like the light (all checks are difficult when in bright light).

B'ooze::
* An ooze made of booze.

== ORCS

[quote,Oralix LeDique]
Orcs are to trees what undeads to the Enlightened.

Green and brown skinned creatures that are created when trees and large plants
die from unnatural causes.

* Orcs are a category containing  orcs, trolls, cyclops
* Not gnolls, goblins or hobs.
* Created completely from plant matter => green and brown skins.
* They exude a kind of blight that slowly degenerates vegetation, which makes
  the orcs stronger.
* Boss Orcs can reverse their blight, killing off a few orcs and rapidly
  increasing plant growth.
* Continue to grow as long as there is nourishment (plant matter).
* Sometimes destroy forests to create more orcs.
* Only become undead if some outside force (such as an evil mage) turns them.
* Tough, extreme pain tolerance, and high morale.
* Individual orcs have animalistic intelligence, but sometimes a Great Leader
  that can control or direct the entire army.
* Die if they are kept away from an open sky for too long; they cannot be 
  imprisoned in a donjon or inside any kind of building - they'll rot.
* Breeder orcs are a kind of "queen" orc that can charm enlightened males into
  mating with them, creating hybrid orc spawn.

Hybrid Orcs::
* Like nephilim
* Intelligent
* Independent
* Very Powerful

== UNDEADS

* Undead creatures rise automatically. Especially if they have died from
  traumatic events such as war, assault, and magical accidents.
* Once slain, some undeads can rise again. Usually as less powerful beings.
* Undeads almost always have worse stats than when they were alive.
* Generally immune to fear.
* Generally slower.
* Generally able to see/sense in darkness.
* Powerful undeads, such as liches, generally do not rise spontaneously.

Mummy Troll::
A troll (who is technically an Orc) that has been magically preserved, wrapped
in magical bandages, and turned undead.

Undeads of the Sea::
Sailors and enlightened sea creatures can become undead.
Sailors tend to walk towards shore and become a menace on the beaches and
harbours of the world. Sea creatures tend to patrol their old territories and
make a mess there.

Crack-Ann:: Female undead Kraken. Rotten and spiteful. Poisonous and stinky
bodily fluids ad nauseam.

Old George::
Male version of Crack-Ann. He's an elderly dude, who is slow and not as young
as he was. Sailors have learned to navigate around him, and generally avoid
him.

== Bug Bears
Combine a bug and a bear.

* Many varieties
* Some are mostly bug, some are mostly bear.
* Some have wings, some have mandibles, some have cute bear ears on exoskeletal
  head.

== GOBLIN

* Evil type of gnome
* A bit like Rask Gar.
* Dark vision.
* Not very fond of gnomes.
* Cowards.
* Power cycles:
** Males are intelligent, cunning, and fierce.
** Females are physically very strong and tough.
** Goblins are less powerful during 12 "daytime" hours.
** ?? On odd years males get a boost to their mental stats, and
   on even years females get a boost to their physical stats.
   This is universal. It means that, no matter where you are,
   you either have clever males or strong females, it varies from year to year.
* Specializes in:
** Extremely unsafe mechanical engineering.
** Narcotics and similar poisons.
** Unstable blast powder.
** Traps that are unfair, unstable, and unnecessarily gruesome.


== AUTOMATA
Golems

== MIMIC

* House Mimic: A mimic the size and shape of a house.
* Fortress Mimic: A mimic the size and shape of a fortress, and with all
  of the armaments too.

== MISC

Haggis (Hag, slime ??)::
Disgusting smelly blob of vile spellcasting.


Cognac::
Much more awesome than a gin (djinn)
