This commit is contained in:
Kim Ravn Hansen
2025-11-04 15:35:32 +01:00
parent 5cf39a3a9f
commit 7c09d28416
3 changed files with 18 additions and 11 deletions

View File

@@ -51,7 +51,6 @@ should now have a score between 7 and 12.
TIP: The skill scores are likely to change before you're done creating the adventurer, TIP: The skill scores are likely to change before you're done creating the adventurer,
so write them on a piece of paper rather than on the adventurer's sheet for now. so write them on a piece of paper rather than on the adventurer's sheet for now.
[sidebar] [sidebar]
.Raising and Reducing Skills .Raising and Reducing Skills
-- --
@@ -157,6 +156,7 @@ Roll on the table below to find your Foundation. Note that you may need to rerol
|[unstyled] |[unstyled]
* Light Armor * Light Armor
* Riposte
|[unstyled] |[unstyled]
* Leather * Leather
@@ -167,7 +167,7 @@ Roll on the table below to find your Foundation. Note that you may need to rerol
|[unstyled] |[unstyled]
* 15 Hit Points * 15 Hit Points
* 5 Item Slots * 5 Item Slots
* The TWO WEAPONS perk. * The RIPOSTE proficiency.
* Melee Combat raised to 10 * Melee Combat raised to 10
* Magic limited to 10 * Magic limited to 10
@@ -241,7 +241,7 @@ Roll on the table below to find your Foundation. Note that you may need to rerol
|[unstyled] |[unstyled]
* 10 Hit Points * 10 Hit Points
* 6 Item Slots * 8 Item Slots
// //
//--------------------------------------------------------------------------------------- //---------------------------------------------------------------------------------------
@@ -282,6 +282,7 @@ Roll on the table below to find your Foundation. Note that you may need to rerol
* Longbow * Longbow
* Snare Maker's Kit * Snare Maker's Kit
* 25 Silver Pieces * 25 Silver Pieces
* Regional Map
|[unstyled] |[unstyled]
* 10 Hit Points * 10 Hit Points
@@ -731,7 +732,7 @@ cross out any unusable Item Slots.
=== Weapons === Weapons
There are four types of weapons. Basic Weapons (fists, daggers, and clubs), There are four types of weapons. Basic Weapons (fists, daggers, and clubs),
Light Weapons, Heavy Weapons, and Weird Weapons. Light Weapons, Heavy Weapons, and Specialist Weapons.
Anyone can use Basic weapons, no matter which proficiencies, foundations, or Anyone can use Basic weapons, no matter which proficiencies, foundations, or
perks they may or may not have. perks they may or may not have.
@@ -803,27 +804,27 @@ use the weapon, but the following penalties apply:
|=== |===
==== Weird Weapons ==== Specialist Weapons
[%unbreakable] [%unbreakable]
-- --
In order to be able to use one of the weird weapons on this list, an adventurer In order to be able to use one of the Specialist weapons on this list, an adventurer
must have a <<foundation>> or <<perks,perk>> that gives them the specific must have a <<foundation>> or <<perks,perk>> that gives them the specific
proficiency that allows them to use that specific weapon. For instance, an proficiency that allows them to use that specific weapon. For instance, an
adventurer who has the "Kosh" proficiency use koshes, but not any of adventurer who has the "Kosh" proficiency use koshes, but not any of
the other weird weapons. the other Specialist weapons.
[%header,cols="^2,^3,^2,^2,^2,6"] [%header,cols="^2,^3,^2,^2,^2,6"]
|=== |===
| Range | Weapon | Hands | IS | Damage | Special Effect | Range | Weapon | Hands | IS | Damage | Special Effect
//-------|-------------------|-------|----|--------|---------------- //-------|-------------------|-------|----|--------|------------------------------
| Melee | Bastard Sword | 1 | | 10 | None - high base damage | Melee | Bastard Sword | 1 | | 10 | None - high base damage
| Melee | Halberd | 2 | | 11 | "Ranged Attack + Pull" | Melee | Halberd | 2 | | 11 | "Ranged Attack + Pull"
| Melee | Kosh | 1 | | 8 | Knock-out | Melee | Kosh | 1 | | 8 | Knock-out
| Melee | Longspear | 2 | 3 | 9 | "Ranged Attack" | Melee | Longspear | 2 | 3 | 9 | "Ranged Attack"
| Ranged | Blowgun | 1 | | | | Ranged | Blowgun | 1 | | |
| Ranged | Bolas | 1 | | 8 | | Ranged | Bolas | 1 | | 8 |
//-------|-------------------|-------|----|--------|---------------- //-------|-------------------|-------|----|--------|------------------------------
|=== |===
-- --

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@@ -14,8 +14,10 @@ end
-- }}} -- }}}
--{{{ print_r --{{{ print_r
--- @diagnostic disable-next-line unused-function
local function print_r(t) local function print_r(t)
local print_r_cache = {} local print_r_cache = {}
--- @diagnostic disable-next-line unused-function
local function sub_print_r(t, indent) local function sub_print_r(t, indent)
if (print_r_cache[tostring(t)]) then if (print_r_cache[tostring(t)]) then
print(indent .. "*" .. tostring(t)) print(indent .. "*" .. tostring(t))
@@ -67,7 +69,8 @@ end
--}}} --}}}
--{{{ table_count --{{{ table_count
function table_count(t) --- @diagnostic disable-next-line unused-function
local function table_count(t)
local count = 0 local count = 0
for _ in pairs(t) do count = count + 1 end for _ in pairs(t) do count = count + 1 end
return count return count

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@@ -1,7 +1,9 @@
-- --
--{{{ print_r(t) --{{{ print_r(t)
--- @diagnostic disable-next-line unused-function
local function print_r(t) local function print_r(t)
local print_r_cache = {} local print_r_cache = {}
--- @diagnostic disable-next-line unused-function
local function sub_print_r(t, indent) local function sub_print_r(t, indent)
if (print_r_cache[tostring(t)]) then if (print_r_cache[tostring(t)]) then
print(indent .. "*" .. tostring(t)) print(indent .. "*" .. tostring(t))
@@ -53,7 +55,8 @@ end
--}}} --}}}
--{{{ table_count(t) --{{{ table_count(t)
function table_count(t) --- @diagnostic disable-next-line unused-function
local function table_count(t)
local count = 0 local count = 0
for _ in pairs(t) do count = count + 1 end for _ in pairs(t) do count = count + 1 end
return count return count