const dev = process.env.NODE_ENV === "dev"; const env = process.env.PROD || (dev ? "dev" : "prod"); export const Config = { /** @readonly @type {string} the name of the environment we're running in */ env: env, /** @readonly @type {boolean} are we running in development-mode? */ dev: dev, /** * Port we're running the server on. * * @readonly * @const {number} */ port: process.env.PORT || 3000, /** * Maximum number of players allowed on the server. * * @readonly * @const {number} */ maxPlayers: dev ? 3 : 40, /** * Max number of characters in a party. * By default, a player can only have a single party. * Multiple parties may happen some day. */ maxPartySize: 4, /** * Number of failed logins allowed before user is locked out. * Also known as Account lockout threshold * * @readonly * @const {number} */ maxFailedLogins: 5, /** * When a user has entered a wrong password too many times, * block them for this long before they can try again. * * @readonly * @const {number} */ accountLockoutDurationMs: 15 * 60 * 1000, // 15 minutes. };