Bookkeeping and tweaking
This commit is contained in:
@@ -4,22 +4,20 @@
|
||||
* Example: two adjacent rooms connected by a door:
|
||||
* Room A has a portal to Room B, and
|
||||
* Room B has a portal to Room A.
|
||||
*
|
||||
* @todo Add encounters to portals
|
||||
*/
|
||||
export class Portal {
|
||||
/**
|
||||
* Target Location.
|
||||
*/
|
||||
_targetLocationId;
|
||||
/**
|
||||
* Target Location.
|
||||
*/
|
||||
_targetLocationId;
|
||||
|
||||
/**
|
||||
* Description shown to the player when they inspect the portal from the source location.
|
||||
*/
|
||||
_description;
|
||||
/**
|
||||
* Description shown to the player when they inspect the portal from the source location.
|
||||
*/
|
||||
_description;
|
||||
|
||||
/**
|
||||
* Description shown to the player when they traverse the portal.
|
||||
*/
|
||||
_traversalDescription;
|
||||
/**
|
||||
* Description shown to the player when they traverse the portal.
|
||||
*/
|
||||
_traversalDescription;
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user