This commit is contained in:
Kim Ravn Hansen
2025-09-14 13:04:48 +02:00
parent 8c196bb6a1
commit ed91a7f2f7
43 changed files with 2279 additions and 1727 deletions

View File

@@ -1,4 +1,5 @@
import { Game } from "../models/game.js";
import { Config } from "../config.js";
import { gGame } from "../models/globals.js";
import { CharacterSeeder } from "./characerSeeder.js";
import { ItemSeeder } from "./itemSeeder.js";
import { PlayerSeeder } from "./playerSeeder.js";
@@ -11,23 +12,13 @@ import { PlayerSeeder } from "./playerSeeder.js";
* If dev mode, we create some known debug logins. (username = user, password = pass) as well as a few others
*/
export class GameSeeder {
/** @returns {Game} */
createGame(rngSeed) {
/** @protected @constant @readonly @type {Game} */
this.game = new Game(rngSeed);
this.work(); // Seeding may take a bit, so let's defer it so we can return early.
return this.game;
}
work() {
seed() {
console.info("seeding");
//
new PlayerSeeder(this.game).seed(); // Create debug players
new ItemSeeder(this.game).seed(); // Create items, etc.
new CharacterSeeder(this.game).createParty(this.game.getPlayer("user"), 3); // Create debug characters.
gGame.rngSeed = Config.rngSeed;
new PlayerSeeder().seed(); // Create debug players
new ItemSeeder().seed(); // Create items, etc.
new CharacterSeeder().createParty(gGame.getPlayer("user"), 3); // Create debug characters.
//
// Done