truthstorian
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@@ -116,6 +116,72 @@ Each group chat has a name.
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- Like `Rogue` but with tweaks such as detailed descriptions
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of the cool stuff the players have done with the room.
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```
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// __ __ _ ___
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// | \/ | ___ _ __ ___ _ _ | | ( _ )
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// | |\/| |/ _ \| '_ \ / _ \ | | / __) / _ \/\
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// | | | | (_) | | | | __/ |_| \__ \ | (_> <
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// |_| |_|\___/|_| |_|\___|\__, ( / \___/\/
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// |___/ |_|
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// _____
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// | ____|_ __ ___ ___ _ __ ___ _ __ ___ _ _
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// | _| | '_ \ / __/ _ \| '_ \ / _ \| '_ ` _ \| | | |
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// | |___| | | | (_| (_) | | | | (_) | | | | | | |_| |
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// |_____|_| |_|\___\___/|_| |_|\___/|_| |_| |_|\__, |
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// |___/
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```
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- `VAT (Very Awful Tax)`
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- Applies only to transfers of valuables between parties/players.
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- Its 10%
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- Also, players cannot give each other items, they must sell them for a fair price (50% of worth)
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- `Financial Obligations`
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- A party can have between 0 and 255 FOs.
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- An obligation of X (where X is higher than 0) means that `X * 100 / 255` percent of all gold is subtracted
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- When you find it
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- When you sell an item
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- When you acquire gold from quests, jobs, services, etc.
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- When another player/party gives or lends you money
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- Your obligation can reach 255, but never go above. This means that, if you have an obligation if `X`, and
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means you cannot do something (hire a hireling, take out a loan, or buy a BOO) that has an FO
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level higher than `255-X`;
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- FO only affects gold, not items, gems, etc, but it will affect you once you try to sell those items.
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- `Hirelings`
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- Can be hired in taverns
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- Can be exchanged with other players?
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- Often cost money to buy
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- Often come with an FO that only goes away when they leave the party.
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- `Bases of Operation (BOOs)`
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- Can be purchased in cities.
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- Cost initial large amount of gold
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- Always comes with some level of FO that
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only goes away if you sell the BOO or if it is destroyed by
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baddies.
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- `Loans`
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- Gives you cash in hand.
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- Comes with an FO that only goes away when you pay back the loan in its
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entirety. The obligation is not lowered, even if you pay back 99.9% of the
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loan.
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- `Artifacts`
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- Certain magical items come with FOs.
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Because you rent them rather than own them.
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- `Pleading`
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- Certain monsters (like Dragons, Gins, Dark Lord Wizards, Bandit Leaders,
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etc) will let you walk away in exchange for a certain level of FO. This
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only goes away when you kill the monster.
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- Note that ordinary bandits will not let you live - they are not clever
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enough to see your potential.
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- Pleading only works if you have more free FOs than the level of the
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monster.
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- Pleading will usually cost you either 80% of your free FOs, or twice the
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level of the monster, whichever is lower.
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```
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____ _ _ _ _ ____
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| _ \| | | | \ | / ___|
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