thinstuff

This commit is contained in:
Kim Ravn Hansen
2025-09-10 22:37:54 +02:00
parent ba293d08b3
commit 8c196bb6a1
13 changed files with 350 additions and 213 deletions

View File

@@ -31,7 +31,6 @@ export class ItemSeeder {
itemSlots: 0.5,
damage: 3,
melee: true,
skills: [":weapon.light"],
ranged: true,
specialEffect: ":effect.weapon.fast",
});
@@ -41,7 +40,6 @@ export class ItemSeeder {
description: "For cutting nuts, and branches",
itemSlots: 1,
damage: 4,
skills: [":weapon.light"],
specialEffect: ":effect.weapon.sickle",
});
@@ -50,11 +48,14 @@ export class ItemSeeder {
description: "Spikes with gauntlets on them!",
itemSlots: 1,
damage: 5,
skills: [
// Spiked gauntlets are :Weird so you must be specially trained to use them.
// This is done by having a skill that exactly matches the weapon's blueprintId
":weapon.weird.spiked_gauntlets",
],
specialEffect: "TBD",
});
this.game.addItemBlueprint(":weapon.light.rapier", {
name: "Rapier",
description: "Fancy musketeer sword",
itemSlots: 1,
damage: 5,
specialEffect: "TBD",
});
@@ -70,7 +71,6 @@ export class ItemSeeder {
description: "Padded and hardened leather with metal stud reinforcement",
itemSlots: 3,
specialEffect: "TBD",
skills: [":armor.light"],
armorHitPoints: 10,
});
this.game.addItemBlueprint(":armor.light.leather", {
@@ -78,7 +78,6 @@ export class ItemSeeder {
description: "Padded and hardened leather",
itemSlots: 2,
specialEffect: "TBD",
skills: [":armor.light"],
armorHitPoints: 6,
});