things + stff

This commit is contained in:
Kim Ravn Hansen
2025-09-07 23:24:50 +02:00
parent fb915f2681
commit 8a4eb25507
27 changed files with 1991 additions and 630 deletions

View File

@@ -0,0 +1,105 @@
import figlet from "figlet";
import { Session } from "../session.js";
import WebSocket from "ws";
import { AuthState } from "./auth.js";
import { ClientMessage } from "../../utils/messages.js";
import { PARTY_MAX_SIZE } from "../../config.js";
import { frameText } from "../../utils/tui.js";
export class CharacterCreationState {
/**
* @proteted
* @type {(msg: ClientMessage) => }
*
* NOTE: Should this be a stack?
*/
_dynamicMessageHandler;
/**
* @param {Session} session
*/
constructor(session) {
/** @type {Session} */
this.session = session;
}
/**
* We attach (and execute) the next state
*/
onAttach() {
const charCount = this.session.player.characters.size;
const createPartyLogo = frameText(
figlet.textSync("Create Your Party"),
{ hPadding: 2, vPadding: 1, hMargin: 2, vMargin: 1 },
);
this.session.sendMessage(createPartyLogo, {preformatted:true});
this.session.sendMessage([
"",
`Current party size: ${charCount}`,
`Max party size: ${PARTY_MAX_SIZE}`,
]);
const min = 1;
const max = PARTY_MAX_SIZE - charCount;
const prompt = `Please enter an integer between ${min} - ${max} (or type :help to get more info about party size)`;
this.session.sendMessage(`You can create a party with ${min} - ${max} characters, how big should your party be?`);
this.session.sendPrompt("integer", prompt);
/** @param {ClientMessage} message */
this._dynamicMessageHandler = (message) => {
const n = PARTY_MAX_SIZE;
if (message.isHelpCommand()) {
this.session.sendMessage([
`Your party can consist of 1 to ${n} characters.`,
"",
"* Large parties tend live longer",
`* If you have fewer than ${n} characters, you can`,
" hire extra characters in your local inn.",
"* large parties level slower because there are more",
" characters to share the Experience Points",
"* The individual members of small parties get better",
" loot because they don't have to share, but it",
" a lot of skill to accumulate loot as fast a larger",
" party can"
]);
return;
}
if (!message.isIntegerResponse()) {
this.session.sendError("You didn't enter a number");
this.session.sendPrompt("integer", prompt);
return;
}
const numCharactersToCreate = message.integer;
if (numCharactersToCreate > max) {
this.session.sendError("Number too high");
this.session.sendPrompt("integer", prompt);
return;
}
if (numCharactersToCreate < min) {
this.session.sendError("Number too low");
this.session.sendPrompt("integer", prompt);
return;
}
this.session.sendMessage(`Let's create ${numCharactersToCreate} character(s) for you :)`);
this._dynamicMessageHandler = undefined;
};
}
/** @param {ClientMessage} message */
onMessage(message) {
if (this._dynamicMessageHandler) {
this._dynamicMessageHandler(message);
return;
}
this.session.sendMessage("pong", message.type);
}
}