things + stff
This commit is contained in:
@@ -10,7 +10,10 @@ export class Character {
|
||||
/** @type {string} character's name */
|
||||
name;
|
||||
|
||||
/** @protected @type {number} The number of XP the character has. */
|
||||
/**
|
||||
* @protected
|
||||
* @type {number} The number of XP the character has.
|
||||
*/
|
||||
_xp = 0;
|
||||
get xp() {
|
||||
return this._xp;
|
||||
@@ -61,15 +64,15 @@ export class Character {
|
||||
/**
|
||||
* @param {string} username The name of player who owns this character. Note that the game can own a character - somehow.
|
||||
* @param {string} name The name of the character
|
||||
* @param {boolean} initialize Should we initialize the character
|
||||
* @param {boolean=false} initialize Should we initialize the character
|
||||
*/
|
||||
constructor(playerUname, name, initialize) {
|
||||
constructor(username, name, initialize) {
|
||||
this.name = name;
|
||||
|
||||
// Initialize the unique name if this character.
|
||||
//
|
||||
// things to to hell if two characters with the same name are created at exactly the same time with the same random seed.
|
||||
this._id = id.fromName(playerUname, name);
|
||||
this._id = id.fromName(username, name);
|
||||
|
||||
// should we skip initialization of this object
|
||||
if (initialize !== true) {
|
||||
@@ -144,9 +147,7 @@ export class Character {
|
||||
this.meleeCombat = Math.max(this.skulduggery, 10);
|
||||
break;
|
||||
default:
|
||||
throw new Error(
|
||||
"Logic error, ancestry d8() roll was out of scope",
|
||||
);
|
||||
throw new Error("Logic error, ancestry d8() roll was out of scope");
|
||||
}
|
||||
|
||||
//
|
||||
@@ -172,11 +173,8 @@ export class Character {
|
||||
case 2:
|
||||
this.foundation = "druid";
|
||||
this.proficiencies.add("armor/natural");
|
||||
this.equipment
|
||||
.set("sickle", 1)
|
||||
.set("poisoner's kit", 1)
|
||||
.set("healer's kit", 1);
|
||||
default:
|
||||
this.equipment.set("sickle", 1).set("poisoner's kit", 1).set("healer's kit", 1);
|
||||
default: // case 2:
|
||||
this.foundation = "debug";
|
||||
this.proficiencies.add("heavy_armor");
|
||||
this.proficiencies.add("heavy_weapons");
|
||||
@@ -193,7 +191,3 @@ export class Character {
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
const c = new Character("username", "test", true);
|
||||
|
||||
console.log(c);
|
||||
|
||||
Reference in New Issue
Block a user