Stuff ad things
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@@ -18,13 +18,23 @@ export class ItemSeeder {
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// \_/\_/ \___|\__,_| .__/ \___/|_| |_|___/
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// |_|
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//-------------------------------------------------------
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gGame.addItemBlueprint(":weapon.light.dagger", {
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gGame.addItemBlueprint(":weapon.basic.club", {
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name: "Club",
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description: "A club, it's light, what's more to say?",
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itemSlots: 1,
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damage: 4,
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specialEffect: "TBD",
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});
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gGame.addItemBlueprint(":weapon.basic.dagger", {
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name: "Dagger",
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description: "Small shady blady",
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itemSlots: 0.5,
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description: "Basic small shady blady",
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itemSlots: 1,
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damage: 3,
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melee: true,
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ranged: true,
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ranged: true, //
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count: 3, // basic daggers always come in a bundle of three
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maxCount: 3,
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specialEffect: ":effect.weapon.fast",
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});
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@@ -52,6 +62,31 @@ export class ItemSeeder {
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specialEffect: "TBD",
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});
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gGame.addItemBlueprint(":weapon.light.small_crossbow", {
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name: "Rapier",
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description: "Small Crossbow",
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itemSlots: 2,
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damage: 8,
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specialEffect: "TBD",
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ammoType: "bolt",
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});
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gGame.addItemBlueprint(":weapon.heavy.longsword", {
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name: "Rapier",
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description: "Long one-handed sword",
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itemSlots: 2,
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damage: 8,
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specialEffect: "TBD",
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});
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gGame.addItemBlueprint(":weapon.heavy.longbow", {
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name: "Rapier",
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description: "Longbow",
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itemSlots: 3,
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damage: 8,
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specialEffect: "TBD",
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});
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// _
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// / \ _ __ _ __ ___ ___ _ __ ___
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// / _ \ | '__| '_ ` _ \ / _ \| '__/ __|
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@@ -63,8 +98,10 @@ export class ItemSeeder {
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description: "Padded and hardened leather with metal stud reinforcement",
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itemSlots: 3,
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specialEffect: "TBD",
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sneak: false,
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armorHitPoints: 10,
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});
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gGame.addItemBlueprint(":armor.light.leather", {
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name: "Leather Armor",
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description: "Padded and hardened leather",
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@@ -72,6 +109,29 @@ export class ItemSeeder {
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specialEffect: "TBD",
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armorHitPoints: 6,
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});
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gGame.addItemBlueprint(":armor.medium.breastplate", {
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name: "Breastplate",
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description: "Plate that covers chest, cloth and leather covers the rest",
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itemSlots: 3,
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specialEffect: "TBD",
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armorHitPoints: 10,
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})
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gGame.addItemBlueprint(":armor.heavy.half_plate", {
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name: "Half-Plate",
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description: "Platemail with near-total coverage",
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itemSlots: 4,
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specialEffect: "TBD",
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armorHitPoints: 6,
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});
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gGame.addItemBlueprint(":armor.heavy.large_shield", {
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name: "Large Shield",
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description: "Platemail with near-total coverage",
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itemSlots: 4,
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specialEffect: "TBD",
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armorHitPoints: 6,
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});
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// _ ___ _
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// | |/ (_) |_ ___
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@@ -96,5 +156,21 @@ export class ItemSeeder {
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count: 20,
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maxCount: 20,
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});
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gGame.addItemBlueprint(":kit.snare_makers_kit", {
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name: "Healer's Kit",
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description: "Allows you to create traps and snares",
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itemSlots: 2,
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specialEffect: "TBD",
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count: 20,
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maxCount: 20,
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});
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gGame.addItemBlueprint(":kit.map_makers_kit", {
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name: "Healer's Kit",
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description: "Allows you to create traps and snares",
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itemSlots: 1,
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specialEffect: "TBD",
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})
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}
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}
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