Remove polymorphism and inheritance from Tile
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@@ -1,5 +1,5 @@
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import { CharType, TileMap } from "./ascii_tile_map";
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import { EncounterTile, FloorTile, PlayerStartTile, TrapTile, LootTile, WallTile } from "./ascii_tile_types";
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import { Tile } from "./ascii_tile_types";
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import { Orientation } from "./ascii_types";
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class DungeonGenerator {
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