Foo
This commit is contained in:
@@ -8,7 +8,7 @@ export class CreateUsernamePrompt extends Prompt {
|
||||
//
|
||||
promptText = [
|
||||
"Enter your username", //
|
||||
"((type *:help* for more info))" //
|
||||
"((type *:help* for more info))", //
|
||||
];
|
||||
|
||||
//
|
||||
@@ -25,27 +25,31 @@ export class CreateUsernamePrompt extends Prompt {
|
||||
// Let the client know that we're asking for a username
|
||||
promptOptions = { username: true };
|
||||
|
||||
onReply(text) {
|
||||
/**
|
||||
* @returns {PlayerCreationScene}
|
||||
*/
|
||||
get scene() {
|
||||
return this._scene;
|
||||
}
|
||||
|
||||
onReply(username) {
|
||||
//
|
||||
// do basic syntax checks on usernames
|
||||
if (!security.isUsernameSane(text)) {
|
||||
|
||||
console.info("Someone entered insane username: '%s'", text);
|
||||
this.sendError(
|
||||
"Incorrect username, try again.",
|
||||
);
|
||||
if (!security.isUsernameSane(username)) {
|
||||
console.info("Someone entered insane username: '%s'", username);
|
||||
this.sendError("Incorrect username, try again.");
|
||||
this.execute();
|
||||
return;
|
||||
}
|
||||
|
||||
//
|
||||
// try and fetch the player object from the game
|
||||
const player = gGame.getPlayer(text);
|
||||
const player = gGame.getPlayer(username);
|
||||
|
||||
//
|
||||
// handle invalid username
|
||||
if (player) {
|
||||
console.info("Someone tried to create a user with an occupied username: '%s'", text);
|
||||
console.info("Someone tried to create a user with an occupied username: '%s'", username);
|
||||
this.sendError("Occupied, try something else");
|
||||
this.execute();
|
||||
return;
|
||||
@@ -53,6 +57,6 @@ export class CreateUsernamePrompt extends Prompt {
|
||||
|
||||
//
|
||||
// Tell daddy that we're done
|
||||
this.scene.onUsernameAccepted(player);
|
||||
this.scene.usernameAccepted(username);
|
||||
}
|
||||
}
|
||||
|
||||
@@ -33,7 +33,9 @@ export class PlayerCreationScene extends Scene {
|
||||
|
||||
this.session.sendSystemMessage("salt", player.salt);
|
||||
this.session.sendText(`Username _*${username}*_ is available, and I've reserved it for you :)`);
|
||||
this.showPrompt("new passwordprompt");
|
||||
|
||||
//
|
||||
this.session.sendError("TODO: create a createPasswordPrompt and display it.");
|
||||
}
|
||||
|
||||
/**
|
||||
@@ -47,10 +49,4 @@ export class PlayerCreationScene extends Scene {
|
||||
this.session.sendText("*_Success_* ✅ You will now be asked to log in again, sorry for that ;)");
|
||||
this.player.setPasswordHash(security.generateHash(this.password));
|
||||
}
|
||||
|
||||
//
|
||||
// User entered ":create"
|
||||
onColon__create() {
|
||||
this.scene.createPlayer();
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user