Stuff
This commit is contained in:
@@ -147,9 +147,11 @@ class PasswordPrompt extends Prompt {
|
||||
return;
|
||||
}
|
||||
|
||||
const player = this.scene.player;
|
||||
|
||||
//
|
||||
// Block users who enter bad passwords too many times.
|
||||
if (this.player.failedPasswordsSinceLastLogin > Config.maxFailedLogins) {
|
||||
if (player.failedPasswordsSinceLastLogin > Config.maxFailedLogins) {
|
||||
this.blockedUntil = Date.now() + Config.accountLockoutSeconds * 1000;
|
||||
this.calamity("You have been locked out for too many failed password attempts, come back later");
|
||||
return;
|
||||
@@ -158,7 +160,7 @@ class PasswordPrompt extends Prompt {
|
||||
//
|
||||
// Handle blocked users.
|
||||
// They don't even get to have their password verified.
|
||||
if (this.player.blockedUntil > Date.now()) {
|
||||
if (player.blockedUntil > Date.now()) {
|
||||
//
|
||||
// Try to re-login too soon, and your lockout lasts longer.
|
||||
this.blockedUntil += Config.accountLockoutSeconds * 1000;
|
||||
@@ -168,23 +170,23 @@ class PasswordPrompt extends Prompt {
|
||||
|
||||
//
|
||||
// Verify the password against the hash we've stored.
|
||||
if (!Security.verifyPassword(text, this.player.passwordHash)) {
|
||||
if (!Security.verifyPassword(text, player.passwordHash)) {
|
||||
this.sendError("Incorrect password!");
|
||||
this.player.failedPasswordsSinceLastLogin++;
|
||||
player.failedPasswordsSinceLastLogin++;
|
||||
|
||||
this.session.sendDebug(`Failed login attempt #${this.player.failedPasswordsSinceLastLogin}`);
|
||||
this.session.sendDebug(`Failed login attempt #${player.failedPasswordsSinceLastLogin}`);
|
||||
this.execute();
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
this.player.lastSucessfulLoginAt = new Date();
|
||||
this.player.failedPasswordsSinceLastLogin = 0;
|
||||
player.lastSucessfulLoginAt = new Date();
|
||||
player.failedPasswordsSinceLastLogin = 0;
|
||||
|
||||
//
|
||||
// We do not allow a player to be logged in more than once!
|
||||
if (this.player.loggedIn) {
|
||||
this.calamity("This player is already logged in");
|
||||
if (player.loggedIn) {
|
||||
this.calamity("player is already logged in");
|
||||
return;
|
||||
}
|
||||
|
||||
|
||||
Reference in New Issue
Block a user