This commit is contained in:
Kim Ravn Hansen
2025-09-16 11:19:34 +02:00
parent 63dff39be2
commit 40e8c5e0ab
8 changed files with 790 additions and 17 deletions

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@@ -83,12 +83,19 @@ Each group chat has a name.
- `Donjons`
- GameMode = _Crawling_: Lady Gurthie Firefoot is Crawling the Donjons of Speematoforr.
- Played like `Knights of Pen and Paper`
- WebGL: Actual rendered 3d, but black and white.
- Texture pack is just ascii text (TEXTures).
- Possibly Procedurally generated
- Most likely like this: https://www.youtube.com/watch?v=D1jLK4TG6O4&list=LL
- Animations like `Stonekeep` - only showing animation when the player moves.
- Monsters are just outlines of monster shapes, shaded with variably-sized letters
that spell out the monster's name.
- Procedurally (pre-)generated dungeons
- Very simple square dungeon layout (like KoPaP).
- Every time you enter a non-explored space, you roll a die, and see what happens.
- Combat is like `Dark Queen of Krynn`
- Combat is like `Dark Queen of Krynn` (i.e. third person semi-iso)
- 1 Location == 1 donjon room/area
- BSP (binary space partition) https://www.youtube.com/watch?v=TlLIOgWYVpI&t=374s
- `Overland`
- GameMode = _Traveling_: Swift Dangledonk the Slow is Traveling the Marshes of Moohfaahsaah
- Travel is like `Rogue`