syffy
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@@ -83,12 +83,19 @@ Each group chat has a name.
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- `Donjons`
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- GameMode = _Crawling_: Lady Gurthie Firefoot is Crawling the Donjons of Speematoforr.
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- Played like `Knights of Pen and Paper`
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- WebGL: Actual rendered 3d, but black and white.
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- Texture pack is just ascii text (TEXTures).
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- Possibly Procedurally generated
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- Most likely like this: https://www.youtube.com/watch?v=D1jLK4TG6O4&list=LL
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- Animations like `Stonekeep` - only showing animation when the player moves.
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- Monsters are just outlines of monster shapes, shaded with variably-sized letters
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that spell out the monster's name.
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- Procedurally (pre-)generated dungeons
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- Very simple square dungeon layout (like KoPaP).
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- Every time you enter a non-explored space, you roll a die, and see what happens.
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- Combat is like `Dark Queen of Krynn`
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- Combat is like `Dark Queen of Krynn` (i.e. third person semi-iso)
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- 1 Location == 1 donjon room/area
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- BSP (binary space partition) https://www.youtube.com/watch?v=TlLIOgWYVpI&t=374s
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- `Overland`
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- GameMode = _Traveling_: Swift Dangledonk the Slow is Traveling the Marshes of Moohfaahsaah
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- Travel is like `Rogue`
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