rearrage_stuff
This commit is contained in:
99
utils/random.js
Normal file
99
utils/random.js
Normal file
@@ -0,0 +1,99 @@
|
||||
/**
|
||||
* Pseudo random number generator
|
||||
* using the xorshift32 method.
|
||||
*/
|
||||
export class Xorshift32 {
|
||||
/* @type {number} */
|
||||
initialSeed;
|
||||
|
||||
/**
|
||||
* State holds a single uint32.
|
||||
* It's useful for staying within modulo 2**32.
|
||||
*
|
||||
* @type {Uint32Array}
|
||||
*/
|
||||
state;
|
||||
|
||||
/** @param {number} seed */
|
||||
constructor(seed) {
|
||||
if (seed === undefined) {
|
||||
const maxInt32 = 2 ** 32;
|
||||
seed = Math.floor(Math.random() * (maxInt32 - 1)) + 1;
|
||||
}
|
||||
seed = seed | 0;
|
||||
console.info("RNG Initial Seed %d", seed);
|
||||
this.state = Uint32Array.of(seed);
|
||||
}
|
||||
|
||||
/** @protected Shuffle the internal state. */
|
||||
shuffle() {
|
||||
console.log("RNG Shuffle: Initial State: %d", this.state);
|
||||
this.state[0] ^= this.state[0] << 13;
|
||||
this.state[0] ^= this.state[0] >>> 17;
|
||||
this.state[0] ^= this.state[0] << 5;
|
||||
|
||||
// We could also do something like this:
|
||||
// x ^= x << 13;
|
||||
// x ^= x >> 17;
|
||||
// x ^= x << 5;
|
||||
// return x;
|
||||
// But we'd have to xor the x with 2^32 after every op,
|
||||
// we get that "for free" by using the uint32array
|
||||
|
||||
console.log("RNG Shuffle: Exit State: %d", this.state);
|
||||
return this.state[0];
|
||||
}
|
||||
|
||||
/**
|
||||
* Get a random number and shuffle the internal state.
|
||||
* @returns {number} a pseudo-random positive integer.
|
||||
*/
|
||||
get() {
|
||||
this.shuffle();
|
||||
return this.state;
|
||||
}
|
||||
|
||||
/** @param {number} x @returns {number} a positive integer lower than x */
|
||||
lowerThan(x) {
|
||||
return this.get() % x;
|
||||
}
|
||||
|
||||
/** @param {number} x @reurns {number} a positive integer lower than or equal to x */
|
||||
lowerThanOrEqual(x) {
|
||||
return this.get() % (x + 1);
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {<T>[]} arr
|
||||
*
|
||||
* @return {<T>}
|
||||
*/
|
||||
randomElement(arr) {
|
||||
const idx = this.lowerThan(arr.length);
|
||||
|
||||
return arr[idx];
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {...<T>} args
|
||||
* @returns {<T>}
|
||||
*/
|
||||
oneOf(...args) {
|
||||
const idx = this.lowerThan(args.length);
|
||||
|
||||
return args[idx];
|
||||
}
|
||||
|
||||
/**
|
||||
* @param {number} lowerThanOrEqual a positive integer
|
||||
* @param {number} greaterThanOrEqual a positive integer greater than lowerThanOrEqual
|
||||
* @returns {number} a pseudo-random integer
|
||||
*/
|
||||
within(greaterThanOrEqual, lowerThanOrEqual) {
|
||||
const range = lowerThanOrEqual - greaterThanOrEqual;
|
||||
|
||||
const num = this.lowerThanOrEqual(range);
|
||||
|
||||
return num + greaterThanOrEqual;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user