rearrage_stuff
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52
node_modules/sync-child-process/dist/lib/index.d.ts
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52
node_modules/sync-child-process/dist/lib/index.d.ts
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import * as stream from 'stream';
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import { ExitEvent, StderrEvent, StdoutEvent } from './event';
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export { ExitEvent, StderrEvent, StdoutEvent } from './event';
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/**
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* A child process that runs synchronously while also allowing the user to
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* interact with it before it shuts down.
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*/
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export declare class SyncChildProcess implements Iterator<StderrEvent | StdoutEvent, ExitEvent | undefined> {
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/** The port that communicates with the worker thread. */
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private readonly port;
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/** The worker in which the child process runs. */
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private readonly worker;
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/** The standard input stream to write to the process. */
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readonly stdin: stream.Writable;
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/** Creates a new synchronous process running `command` with `args`. */
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constructor(command: string, options?: Options);
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constructor(command: string, args: string[], options?: Options);
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/**
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* Blocks until the child process is ready to emit another event, then returns
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* that event. This will return an [IteratorReturnResult] with an [ExitEvent]
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* once when the process exits. If it's called again after that, it will
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* return `{done: true}` without a value.
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*
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* If there's an error running the child process, this will throw that error.
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*/
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next(): IteratorResult<StdoutEvent | StderrEvent, ExitEvent | undefined>;
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/**
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* Sends a signal (`SIGTERM` by default) to the child process.
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*
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* This has no effect if the process has already exited.
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*/
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kill(signal?: NodeJS.Signals | number): void;
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/** Closes down the worker thread and the stdin stream. */
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private close;
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}
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/**
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* A subset of the options for [`child_process.spawn()`].
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*
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* [`child_process.spawn()`]: https://nodejs.org/api/child_process.html#child_processspawncommand-args-options
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*/
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export interface Options {
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cwd?: string;
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env?: Record<string, string>;
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argv0?: string;
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uid?: number;
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gid?: number;
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shell?: boolean | string;
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windowsVerbatimArguments?: boolean;
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windowsHide?: boolean;
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timeout?: number;
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killSignal?: string | number;
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}
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