rearrage_stuff
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node_modules/@bufbuild/protobuf/dist/esm/wire/text-encoding.js
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node_modules/@bufbuild/protobuf/dist/esm/wire/text-encoding.js
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// Copyright 2021-2025 Buf Technologies, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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const symbol = Symbol.for("@bufbuild/protobuf/text-encoding");
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/**
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* Protobuf-ES requires the Text Encoding API to convert UTF-8 from and to
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* binary. This WHATWG API is widely available, but it is not part of the
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* ECMAScript standard. On runtimes where it is not available, use this
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* function to provide your own implementation.
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*
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* Note that the Text Encoding API does not provide a way to validate UTF-8.
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* Our implementation falls back to use encodeURIComponent().
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*/
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export function configureTextEncoding(textEncoding) {
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globalThis[symbol] = textEncoding;
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}
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export function getTextEncoding() {
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if (globalThis[symbol] == undefined) {
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const te = new globalThis.TextEncoder();
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const td = new globalThis.TextDecoder();
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globalThis[symbol] = {
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encodeUtf8(text) {
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return te.encode(text);
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},
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decodeUtf8(bytes) {
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return td.decode(bytes);
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},
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checkUtf8(text) {
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try {
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encodeURIComponent(text);
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return true;
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}
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catch (_) {
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return false;
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}
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},
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};
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}
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return globalThis[symbol];
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}
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